Project realized for the 2017 World Championship of League of Legend, it was super interesting to work on a video game license. Second project as a freelance modeller at Passion Pictures London, it was particularly interesting to model in a stylized way to fit the original artworks. I worked on all the weapons and Ash’s environment modelling. I was responsive of the beast-deer modelling, fur not included. Most of the shots are based on a camera projection using a DMP.

  • Maya
  • Photoshop
  • Shotgun